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Old May 14, 2007, 09:06 PM // 21:06   #1
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Lightbulb Titan Quest Reward Improvement Suggestion

This is something that came up in another thread but got me thinking.

The Titan quests basically are without "real" reward.

OK, sure it's a huge load of XP (130000 total if you do all 5) - but at the point you can get the quests you really don't have a need for more experience points - after all, you've just finished what's arguably the longest campaign in Guild Wars (not just in mission count but also in ground covered), you're probably already overflowing with unused skillpoints, and given how hard you have to work for these quests, well ...

So here's an idea.

Reduce the XP reward and give a Crystal Token for each quest, and 2 for Titan Source.

3 Tokens can be traded at a Collector for an item (either green like an end-of-game item such as in Factions or Nightfall) or a gold (in the style of the Gate of Anguish) that a character can see as a tangible reward for the effort.

Well ?
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Old May 14, 2007, 09:48 PM // 21:48   #2
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Too bad they probably won't be upgrading prophecy.
That would be very nice however. Perhaps just make it purple (or even better, a blue) just to make a difference between the campaings.Of course with the potential of a gold item.
/signed
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Old May 14, 2007, 09:52 PM // 21:52   #3
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/signed

basically I agree upon the point that the reward is pretty useless by that time in the game, rewards of xp are only usefull for leveling in my mind or for gaining survivor titles, I would much rather see some kind of physical reward,
what that is I don't know, but would be nice, the green item would be nice, as there is none in Tyria at the moment but there is in the other chapters
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Old May 14, 2007, 10:13 PM // 22:13   #4
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/signed

because it's a good idea... lol
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Old May 14, 2007, 11:15 PM // 23:15   #5
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Nice, but what do you do for those of us who did all the Titan quests because we felt like it?
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Old May 14, 2007, 11:43 PM // 23:43   #6
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Quote:
Originally Posted by AlienFromBeyond
Nice, but what do you do for those of us who did all the Titan quests because we felt like it?
They could add a "quest" that you get from the vision of Glint to get the tokens for free, like when they added "money back guarantee" for those who had already paid the gemstones to get Razah...

Anyway I do like this idea (maybe they could use some of the Design-A-Weapon winners).

/signed
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Old May 15, 2007, 05:50 AM // 05:50   #7
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/half-signed
Would encourage people to do them. On the other hand, if it takes a.net's time and effort away from doing other projects, I'd rather they focused on that (ie, GW:EN).
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Old May 15, 2007, 05:56 AM // 05:56   #8
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/signed

But they have to give the new rewards to people that already did the quests too. Like when they gave refunds if you already had Razah.
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Old May 15, 2007, 06:33 AM // 06:33   #9
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Quote:
Originally Posted by HawkofStorms
/half-signed
Would encourage people to do them. On the other hand, if it takes a.net's time and effort away from doing other projects, I'd rather they focused on that (ie, GW:EN).
But maintaining/upgrading existing content is important as well -- keeping as much of all the current content interesting for as many players (from casual to hardcore) is important as well.

OK, whenever there's a new campaign/expansion people will mob it anyway for the first few weeks/months - but then they gradually drift back to wherever they feel comfy (or pick up where they were prior to that release)
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Old May 15, 2007, 09:09 AM // 09:09   #10
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A lot of things happened since 2005... and most prophecies rewards (but skills and a couple of items) just suck.

I know some people who bought Factions and Nightfall and finally Prophecies. And they say 'story is fine, but the whole "you get things too late and rewards are horrible" thing spoils it'.

Changes can be made to old campaigns. It's not like 'make it no' but, 'make it when possible'.
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Old May 15, 2007, 02:01 PM // 14:01   #11
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/signed

The crappiness of Prophecies rewards has always been a big gripe for me. But I gave up any hope for improvement a long time ago.

If they were to add something like this, they should add it for Sorrow's Furnace, too.
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Old May 15, 2007, 04:39 PM // 16:39   #12
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Quote:
Originally Posted by SpeedyKQ
/signed

The crappiness of Prophecies rewards has always been a big gripe for me. But I gave up any hope for improvement a long time ago.

If they were to add something like this, they should add it for Sorrow's Furnace, too.
Don't forget Sorrow's Furnace already has its own reward in the green items that can be harvested there, and the fact that it is repeatable.
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Old May 15, 2007, 05:24 PM // 17:24   #13
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Yeah, most of the other campaigns missions are easier and have a better reward then that. Unfortunately, given Anets previous treatment to older games, this requires divine intervention for it to happen... which may as well be impossible.

/signed otherwise
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Old May 15, 2007, 06:50 PM // 18:50   #14
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Quote:
/signed

But they have to give the new rewards to people that already did the quests too. Like when they gave refunds if you already had Razah.
I agree, since I've already done quite a few of them.
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Old May 15, 2007, 08:14 PM // 20:14   #15
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Quote:
Originally Posted by ClanYumemiru
Don't forget Sorrow's Furnace already has its own reward in the green items that can be harvested there, and the fact that it is repeatable.
I haven't forgotten. But the fact that almost everyone in SF is grouping to farm greens instead of do the quests shows that the rewards are skewed. A collector item that you could turn in for a SF green of choice after you finish Final Assault would be very cool.

But sure, the titan quests are even worse.
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Old May 15, 2007, 08:57 PM // 20:57   #16
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SpeedyKQ:

You raise a valid point there - the questing has taken a back seat to the (relentless) farming of greens in Sorrow's - I'm afraid that there's no real good solution for it; restricting green drop by quest completion is no option, it'll only piss people off, however your suggestion of giving players an extra boon upon completion of Final Assault sounds good though - maybe along the lines of the end-of-mission chests in the Ebony Citadel - although perhaps not quite THAT quality/rewarding (after all, it takes much bigger balls to play Domain of Anguish than it does to play Sorrow's) ... but it certainly would be a good alternative for the more 'casual' player to enjoy.

Edit: and yes, the Titan Quests are worse - no greens, no serious Elites you couldn't already get earlier (and probably easier too) and a heck of a lot more work (I'll meditate on Sorrow's Furnace for another thread)

Last edited by ClanYumemiru; May 15, 2007 at 09:08 PM // 21:08..
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Old May 15, 2007, 10:02 PM // 22:02   #17
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/signed

I can't be bothered to do those quests that are worth virtually nothing.
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Old May 16, 2007, 01:03 PM // 13:03   #18
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/signed esp for the money back thing. I did them with my sin just to do them. Knowing theres no point.

good idea

~the rat~
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Old May 18, 2007, 07:09 PM // 19:09   #19
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I'd like to see these quests repeatable..otherwise any (significantly) improved rewards would seem kinda pointless to me..just my 2gp
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Old May 18, 2007, 08:11 PM // 20:11   #20
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/signed

very good request - you'd think you would get more from doing that high of a difficulty quest.
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